Tag Archives: Minecraft

Creative Engineering E37: Sophisticated Backpack & Automated Shafts with Create Mod

In this episode of Creative Engineering, Swag kicks things off by crafting a custom backpack for enhanced personal storage and adds some clever upgrades to make it even more functional. But that’s just the beginning! After perfecting his backpack, Swag dives into the world of automation, demonstrating how to automate shafts and cogs using Create and Integrated Dynamics. Whether you’re a seasoned Minecraft player or just getting started, tune in to learn how to bring your own world to life with these innovative techniques!

Creative Engineering E36: This Machine Turns Logs into Diamonds (in this Modpack!)

In this installment of my Creative Engineering series, discover a cool trick using the Create mod in my modpack: a machine that turns logs into diamonds! I’ll walk you through the entire process, and at the end of the video, I’ll share some special rewards that supporting members of Swagnilla Ice will unlock once we reach a certain number!

Creative Engineering E35: Automating All the Dyes

In this episode of Creative Engineering, I show you how to automate dye production using Create, Integrated Dynamics, and Functional Storage. I’ll also be finishing the other factories I’ve been building over the past four episodes off-camera, so they’ll be ready for our next video!

Creative Engineering E34: Automatic Paper and Sugar On Demand!

In this week’s episode of Creative Engineering, I’ll start with an update on the subscriber sign (we’re a little lower this time, but that’s okay!). Then, we’ll get started on our new on-demand factory using Integrated Dynamics and Create to automate paper and sugar production. At the end, I’ll give you a sneak peek at what’s coming next: finishing this factory to get it fully operational!

Creative Engineering E33: My New Mob Farm!

Welcome back to Creative Engineering! In this episode, I’ll walk you through how to use Easy Mob Farms to collect mob drops quickly and easily. I’ll also share some of my favorite tips for improving your designs and making them even more efficient. By the time this is done, we’ll have a fully functional building, which I’ll show off in the next episode. Don’t miss out, because our next project is building a paper factory for crafting tons of firework rockets!

Creative Engineering E32: Automating Firework Shows with Create!

I’m so excited to share this episode with you all, because we just hit 100 subscribers on YouTube! Thank you from the bottom of my heart for subscribing. To celebrate, I’ll walk you through how I set up an automated firework launcher and upgraded my storage limits in Functional Storage. The next few episodes will be all about automating the materials for these firework rockets, so be sure to tune in!

Creative Engineering E30: Terminals and Automated Glass & Charcoal

In this new episode of Creative Engineering, Swag updates the YouTube subscriber count to thank you for your support, then dives into creating the terminals you need to control your Integrated Dynamics network. After that, he begins setting up glass and charcoal lines for a new factory that will eventually automate menril shards and menril glass.

Thanks for all your support! As a thank you to our Full Members (and above), you can download a world save and the beta version of this modpack to help find bugs and test it out!

Don’t forget! You must activate your account within 7 days, or it will be deleted. Check your email (and your Junk folder!) for a message from the domain @swagnillaice.com.

Signs, Blocks, and You: The Update

Join me in this quick video as I walk you through how the signs and blocks work for my paid supporters on the community website and Patreon. By supporting me today, you’ll not only gain access to exclusive features but also see your sign featured in the next Minecraft episode! Don’t miss out on this exciting opportunity to be part of the action. Support now and let’s build something amazing together!

Creative Engineering E29: Importing and Exporting with Integrated Dynamics

Welcome to another episode of Creative Engineering! Having just updated the signs for my members and subscribers, I’m back to building the network with Integrated Dynamics. I’ll demonstrate how the importing and exporting features work, all while bypassing the in-game tutorials. My aim is to have all the cables attached to the machines and storage units before the next episode so the network will be ready for the Integrated Dynamics displays. Stay tuned to see if I can survive and thrive in this flat-world challenge!