It’s Crushing Time! | Creative Engineering #64

screenshot of the episode

In this episode of Creative Engineering, Swag takes automation to the next level by setting up the Crusher from Immersive Engineering and the Pass Through Furnace from an add-on mod. We continue the ore processing automation we started in the previous episode, making the process more efficient and streamlined.

Watch as we walk you through the setup process. Even if your modpack doesn’t include the add-on mod, you can use a different furnace and/or any logistics mod that can transfer power, such as AE2 with the correct add-on.


If you enjoy my family-friendly content, consider joining the Kingdom and starting your adventure with us today. Members can post in the comments and join the Discord to chat with each other in real time and exchange ideas!

Creative Engineering 63: How-to Generate Ores with Sifters & Assemblers

Creative Engineering 63: How-to Generate Ores with Sifters & Assemblers

In this episode of Creative Engineering, we dive into the exciting world of Immersive Engineering! We’ll be setting up powered sifters and assemblers to start producing ores efficiently. From the initial setup of the sifters to crafting the ores, I’ll guide you through every step. Whether you’re playing this modpack or one with similar mods and mechanisms (like a sifting mod that uses power and some sort of auto-crafter), this video has got you covered. Stay tuned for the next episode, where we’ll process these ores into ingots for crafting!


Want to help me create more awesome videos like this one? Join the Kingdom and start your adventure as a citizen today!

Creative Engineering 62: Industrializing with Metal Presses

In this episode of Creative Engineering, I automate three Metal Presses from Immersive Engineering. This setup allows for much more efficient production of plates, wires, and rods compared to the more expensive crafting grid recipes.

If you’re at this stage in your own world, this setup is easily adaptable—just substitute your preferred logistics mod, like AE2 or Refined Storage, for the Integrated Dynamics setup I’m using here!


Want to support more content like this? Join the Kingdom today, and be rewarded with the ability to comment, access to my Discord server and more! Start your adventure in family-friendly fun!

Why Digital Integrity Is the Absolute Best Way to Mod

My stance on Pokemon in Minecraft is clear: unless Nintendo granted permission for said mod, I will not use it in my modpacks nor play modpacks with said mod(s) in them. This is complicated by how Mojang has made it clear that mods are to remain free to comply with Minecraft’s EULA. Navigating the intersection of intellectual property and open-source modding requires a strict adherence to these guidelines to ensure the longevity of the community and my commitment to digital integrity.

Beyond the Blocks

This commitment to ethical gaming doesn’t stop at Minecraft or Nintendo. It extends to every title I feature on my channel and Swagnilla Ice, including indie favorites like Stardew Valley. I believe in respecting the vision and rights of all creators, whether they are a massive corporation or a solo developer.

When I create videos for my gaming series, my goal is to celebrate these games, not to harm them or the developers’ ability to support themselves. This means being mindful of how mods are used and ensuring that the content I produce aligns with the spirit of the original game and its legal boundaries.

Building a Secure Future

By staying on the right side of the law and the EULA, I am protecting the future of our community. I want to make sure that the projects we build together—from the Creative Engineering series to the upcoming new world—are built on a solid, ethical foundation.

Following these rules now ensures that we are building a “future-proof” library of content. It means that our community can enjoy our Minecraft worlds and Discord discussions without worrying about the legal “gray areas” or sudden takedowns that often plague the modding scene.

Supporting the Vision

Maintaining these standards is only possible because of the support from this community. Whether you are a Peasant engaging in the free areas of our Discord, a Knight with a sign in our Minecraft worlds, or a Duke helping me beta-test new ideas, your presence allows me to focus on creating content the right way. Join the Kingdom today and your presence can be felt as well!

I’m curious to hear your thoughts—how do you feel about the “gray areas” of modding, and do you think more creators should take a firm stance on IP rights?

Creative Engineering 61: Automate Treated Planks Easily with Immersive Engineering

In this episode, I’ll show you how to automate the treatment of planks using Immersive Engineering. Discover just how simple the process can be! If you’re playing a modpack with Immersive Engineering, this guide will be incredibly helpful—just swap out Integrated Dynamics for your preferred logistics, automation, and storage mod. Plus, stick around for a very special announcement at the beginning!


Want to help me continue creating this content? Join the Kingdom today, and you’ll be granted awesome rewards for doing so!

Creative Engineering 59 | Fully Automated Coal Coke & Creosote Oil

In today’s episode of Creative Engineering, we’re finally tackling the automation promised last week—and we’re doing most of it live on-camera. Stick around until the end, and make sure to return next week when we automate treated planks and actually give this area a proper build. It’s time to move past the “pipes on the grass” phase and make this setup look as good as it functions!

Building a Massive Coal Coke Array | Creative Engineering 58

In Episode 58 of Creative Engineering, I setup a massive coal coke production array in my flat world. I’m using Immersive Engineering to get our fuel production off the ground, with four ovens running at once. Make sure to subscribe so you don’t miss the next episode where I show you how to automate the system and handle the creosote oil byproduct!

I Built an Electric Power Station in My Flat World | Creative Engineering Episode 57

In this episode of Creative Engineering, Swag constructs a power plant that converts Stress Units into RF energy, storing it for the upcoming Immersive Engineering projects featured in the next episode. Watch as he walks through the build process and learns from his mistakes, providing valuable insights for anyone looking to create their own power plant.

I Built a CHOCOLATE Factory in My Flat World | Creative Engineering E56

In this episode, Swag builds a chocolate factory to produce a variety of treats in a survival flat world. This walkthrough covers the layout, the automation process, and the specific mistakes to avoid when building this facility in the Creative Engineering modpack.