New Project Coming Soon: Stardew Valley Mondays!

I’m excited to share some news about a new series coming to the blog! Starting soon, I’ll be launching Stardew Valley Mondays.

As with all my content on YouTube, Rumble, and here on the blog, this series will follow a strictly family-friendly mindset. I’m looking forward to starting a fresh save and building something great in the Valley that everyone can enjoy. I’ve already got a great set of mods that make the game fun for me to play so yes, it will be a modded play-through. I will be aiming to get to True Perfection (ie. Perfection with 0 Waivers) in this series in version 1.16.15!

The Spouse Poll

I’ve narrowed down the potential partners for this series to three candidates: Abigail, Penny, and Leah.

The final choice is up to you (unless no one votes in the poll)! I’ll be posting an exclusive poll for my Knight and Duke members on Monday, March 23rd. If you’d like to have a vote in how this new journey begins, make sure your membership is active before the poll opens!

Creative Engineering 60 | Automating Steel

In this episode of Creative Engineering, I automate steel from Immersive Engineering and build a dedicated factory for it. Since we’ve hit episode 60, Knight and Duke members here on Swagnilla Ice can now download the latest world save to explore the progress firsthand.

Creative Engineering 59 | Fully Automated Coal Coke & Creosote Oil

In today’s episode of Creative Engineering, we’re finally tackling the automation promised last week—and we’re doing most of it live on-camera. Stick around until the end, and make sure to return next week when we automate treated planks and actually give this area a proper build. It’s time to move past the “pipes on the grass” phase and make this setup look as good as it functions!

Building a Massive Coal Coke Array | Creative Engineering 58

In Episode 58 of Creative Engineering, I setup a massive coal coke production array in my flat world. I’m using Immersive Engineering to get our fuel production off the ground, with four ovens running at once. Make sure to subscribe so you don’t miss the next episode where I show you how to automate the system and handle the creosote oil byproduct!

I Built an Electric Power Station in My Flat World | Creative Engineering Episode 57

In this episode of Creative Engineering, Swag constructs a power plant that converts Stress Units into RF energy, storing it for the upcoming Immersive Engineering projects featured in the next episode. Watch as he walks through the build process and learns from his mistakes, providing valuable insights for anyone looking to create their own power plant.

I Built a CHOCOLATE Factory in My Flat World | Creative Engineering E56

In this episode, Swag builds a chocolate factory to produce a variety of treats in a survival flat world. This walkthrough covers the layout, the automation process, and the specific mistakes to avoid when building this facility in the Creative Engineering modpack.

I Built a Donut Factory | Creative Engineering E55

In this episode of Creative Engineering, Swag sets up a donut factory that produces both plain and apple donuts after updating the numbers on the board of support. See where he erred so you can avoid the same mistakes, and learn the mechanics behind producing these two new foods. This modpack is now available for download on the Swagnilla Ice blog!

Creative Engineering E54: Fishing Pond & Maxed Out Fishing Rod

In this episode of Creative Engineering, Swag builds a custom Minecraft fishing pond and enchants a max-level fishing rod for ultimate loot. While working on the pond’s design, Swag explains his building process and shares which rare items he is hoping to fish up. He also gets lucky and snags a powerful enchanted book—watch the full episode to find out which one!

Creative Engineering E53: The Supporters Hall

In this episode, Swag builds the Supporters Hall, where paid members’ signs and blocks will go. Don’t remember how this system of rewards in my public Minecraft worlds works? Check out Signs, Blocks, and You – The Update here or search for the post on Swagnilla Ice where your paid membership can get you into this hall and begin your journey of support!

The Power Up Notes – December 2025

Welcome back to the final Power Up Notes of 2025! It has been a massive year for Linux, and we are closing out December with some record-breaking news and updates that show how far the platform has come. In today’s episode, we explore the latest Steam hardware survey results, a major new Long Term Support kernel, and the tools I use to put these videos together.

In this episode:

  • Game Notes: Linux usage on Steam hits a record 3.2%. We discuss why I stick with open-source NVIDIA drivers for my dual-monitor setup despite recent “driver chaos” on other distros.
  • Kernel Notes: A deep dive into Linux Kernel 6.18 (LTS) and what the Linux Mint 22.3 “Zena” beta means for your system’s stability.
  • Editorial: Why independent, family-friendly content matters and how you can support the channel.
  • Spotlight: A look at Lightworks on Linux Mint. I share how I use the free version for an efficient dual-screen workflow—editing on one side while researching on the other during processing.

News Theme by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/
Artist: http://incompetech.com/

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