I Built a Donut Factory | Creative Engineering E55

In this episode of Creative Engineering, Swag sets up a donut factory that produces both plain and apple donuts after updating the numbers on the board of support. See where he erred so you can avoid the same mistakes, and learn the mechanics behind producing these two new foods. This modpack is now available for download on the Swagnilla Ice blog!

Creative Engineering E51: The Best Enchanting Table Found in a Greek Temple

In this episode of Creative Engineering, Swag builds a magnificent library in the style of a classic Greek Temple! Inside this beautiful structure, he installs the powerful Advanced Enchanting Infuser, surrounds it with the perfect number of bookshelves for max enchanting power, and includes plenty of chiselled bookshelves for storing enchanted books that he’ll fish up in a future episode.

Don’t forget to submit your questions for the Q&A segment where we’ll be celebrating one year of Creative Engineering together! Post your question in the YouTube comments, use the contact form, or submit it in a blog comment (Swagnilla Ice membership required – no payment needed for a Peasant membership). All submissions must be received by Friday, December 12th at 3 pm MST.

Creative Engineering E50: Unleashing Power with Netherite Jetpack and Extendo-Grip

In this thrilling episode of Creative Engineering, Swag takes his builds to the next level by upgrading his tools and acquiring a Netherite Jetpack and an Extendo-Grip from Create. Watch as he showcases the incredible possibilities these new additions bring to his Minecraft creations. Don’t miss the next episode for more amazing builds and innovative ideas in this exciting series!

Creative Engineering E44: Sheet Factory Automation – From Crushing Wheels to Network Troubleshooting

n this episode of Creative Engineering, Swag completes the automation of the sheet factory. He demonstrates how to craft crushing wheels essential for producing powdered obsidian. Swag then sets up on-demand production for powdered obsidian and showcases six different types of sheets available in the modpack. One sheet remains elusive as Swag hasn’t yet crafted the necessary alloy. To wrap up, Swag troubleshoots network issues and promises to finish the building off-camera between episodes.

Creative Engineering E42: Automating Casings in the Create Mod

In this episode, Swag completes the factory he started building last time by adding three lines to produce different types of casings. He apologizes if his voice sounds a bit off, as he was coming down with a cold or flu during the recording. If you’re looking to automate andesite, copper, and/or brass casings in your Create world, this is the episode for you! Don’t forget to like and subscribe to stay updated on more exciting content.

Creative Engineering E34: Automatic Paper and Sugar On Demand!

In this week’s episode of Creative Engineering, I’ll start with an update on the subscriber sign (we’re a little lower this time, but that’s okay!). Then, we’ll get started on our new on-demand factory using Integrated Dynamics and Create to automate paper and sugar production. At the end, I’ll give you a sneak peek at what’s coming next: finishing this factory to get it fully operational!

Creative Engineering E32: Automating Firework Shows with Create!

I’m so excited to share this episode with you all, because we just hit 100 subscribers on YouTube! Thank you from the bottom of my heart for subscribing. To celebrate, I’ll walk you through how I set up an automated firework launcher and upgraded my storage limits in Functional Storage. The next few episodes will be all about automating the materials for these firework rockets, so be sure to tune in!

Creative Engineering E30: Terminals and Automated Glass & Charcoal

In this new episode of Creative Engineering, Swag updates the YouTube subscriber count to thank you for your support, then dives into creating the terminals you need to control your Integrated Dynamics network. After that, he begins setting up glass and charcoal lines for a new factory that will eventually automate menril shards and menril glass.

Thanks for all your support! As a thank you to our Full Members (and above), you can download a world save and the beta version of this modpack to help find bugs and test it out!

Don’t forget! You must activate your account within 7 days, or it will be deleted. Check your email (and your Junk folder!) for a message from the domain @swagnillaice.com.

Creative Engineering E29: Importing and Exporting with Integrated Dynamics

Welcome to another episode of Creative Engineering! Having just updated the signs for my members and subscribers, I’m back to building the network with Integrated Dynamics. I’ll demonstrate how the importing and exporting features work, all while bypassing the in-game tutorials. My aim is to have all the cables attached to the machines and storage units before the next episode so the network will be ready for the Integrated Dynamics displays. Stay tuned to see if I can survive and thrive in this flat-world challenge!