In this episode, Swag trades with villagers to gather the 81 emeralds needed to craft 9 emerald blocks for a Creative Controller from Refined Storage. Watch as he navigates trades, shares his quick emerald-gathering techniques, and kickstarts the Refined Storage mod. Join the adventure and learn efficient trading strategies in this exciting video!
Tag Archives: modded
Creative Engineering E15: Farming Trees with Create & Farmer’s Delight
In this episode, Swag demonstrates how to use Create and Farmer’s Delight to farm oak and birch trees. Discover his techniques, learn from his mistakes, and find out why he now needs birch logs in addition to the oak he’s been content with so far. Don’t miss this exciting episode!
Creative Engineering E14: Functional Storage & Auto Rice and Sugar Cane Farm (Create Mod)
In this episode, Swag demonstrates how to increase your storage using Functional Storage. He then builds an automated sugar cane and rice farm to gather rice, straw, and sugar cane for future projects. Swag also mentions his plan to AFK later to collect the straw needed for organic compost, which will be used in the next episode’s tree farm build.
Creative Engineering E13: Sorting & Processing with the Create Mod
In this episode, Swag demonstrates how to process the results of gravel and sand sifters, including sorting crushed metals and processing them into ingots using Create. Stay tuned till the end as Swag previews how to upgrade the storage system from a double chest to a drawer system in the next episode. Watch now and discover something new!
Creative Engineering E12: Finishing Kelp Automation
In this episode, Swag showcases the finished kelp growing farm and demonstrates how he processes it. Watch as he splits the harvest in two, dries half, and stores both portions in drawers for future projects and recipes. Tune in to learn something new today!
Creative Engineering E11: Kelp Automation Begins!
In this episode, join me as I dive into the world of kelp farming automation! 🌊 Discover the secrets of starting an efficient kelp farm in my modpack. ⛏️
Due to time constraints, I didn’t get to process the kelp yet. But don’t worry—stay tuned for the next episode where I’ll complete the factory and kickstart the processing line! ⏳ After some AFK time to collect more kelp, I’ll be ready to roll.
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Creative Engineering E10: Mastering Pedestals and Easy Villagers Setup!
In this exciting episode, Swag demonstrates how to harness the power of Pedestals to generate additional resources. He also provides a step-by-step guide on using Easy Villagers to cultivate four essential vanilla crops: carrots, potatoes, beetroot, and wheat. Additionally, Swag walks you through setting up the breeder and incubator to produce jobless, non-nitwit villagers, ready to be put to work.
Creative Engineering E8: Mastering Gravel and Sand Automation with Pedestals
In this episode, Swag unveils his latest tricks for automating gravel and sand using pedestals, and shares his strategic journey to snagging a coveted silk touch book through villager trades.
Creative Engineering E7: Fuel-Free Smelting and Cooking with the Create Mod
In this episode, Swag walks you through setting up the mixer and four encased fans using the Create mod. He demonstrates how to use one encased fan to make charcoal and another to craft a piece of soul sand, which he borrowed from his lava setup two episodes ago, for the soul campfire. Swag then shows how easy it is to make soul sand, explains how it can be turned into quartz, and places it back in the lava setup. He also shows how you can smelt ores and cook food without fuel. In the end, Swag explains how the mixer can halve the cost of andesite alloy from 2 andesite and 2 iron nuggets per alloy to just 1 andesite and 1 iron nugget. These game-changing tips will definitely enhance your game play!
Creative Engineering E4: Preparing for Create
In today’s episode, I built a cobblestone generator, an alloy furnace, and a waterwheel power generator using the Create mod.
I started by building a cobblestone generator using iron, glass, and buckets of lava and water. This generator can produce up to 324,000 cobblestone per hour. Next, I built an alloy furnace using clay bricks and Immersive Engineering. This furnace can be used to create a variety of alloys, including brass. Finally, I built a waterwheel power generator using water and the Create mod. This generator can provide power for all of my machines.
Key Points:
- I used the CobbleForDays mod to build a cobblestone generator.
- I showed how to make clay bricks using dust and water.
- I built a waterwheel power generator using the Create mod.