Creative Engineering E16: Trading for Emeralds to Unlock Refined Storage!

In this episode, Swag trades with villagers to gather the 81 emeralds needed to craft 9 emerald blocks for a Creative Controller from Refined Storage. Watch as he navigates trades, shares his quick emerald-gathering techniques, and kickstarts the Refined Storage mod. Join the adventure and learn efficient trading strategies in this exciting video!

Swag Plays Factorio S2 E29: Streamlined Research & Green Circuits Galore!

In this episode, Swag streamlines his research to fast-track the logistics network, setting the stage for full factory automation. He expands the factory setup by adding more basic circuit production lines, essential for crafting the third type of circuits. As he progresses, he realizes the need for production research and a fifth type of science pack to unlock the rocket silo and secure the season’s victory. Tune in to witness the factory’s productivity soar in this exciting episode!

Swag Plays Banished S2 E22 | Dock Demolition & Iron Shortage Drama!

In this episode, the builders of Otterview face the challenge of clearing the final stored items from the old trading dock before demolishing it to pave the way for the new one. Iron shortages continue to hinder construction efforts, and a tragic walk in the woods leads to another citizen succumbing to starvation. Don’t miss this gripping episode to see all the drama unfold!

Creative Engineering E15: Farming Trees with Create & Farmer’s Delight

In this episode, Swag demonstrates how to use Create and Farmer’s Delight to farm oak and birch trees. Discover his techniques, learn from his mistakes, and find out why he now needs birch logs in addition to the oak he’s been content with so far. Don’t miss this exciting episode!

Swag Plays Factorio S2 E28: Robotic Roadblocks! Power Critical!

In this episode, Swag completes the setup of roboports but soon realizes he needs additional research to unlock requester chests for automating the engines in the flying robot frames area. Undeterred, he focuses on setting up personal logistics and reorganizes his research, all while recognizing how close he is to winning the game and finishing this season. To prepare for future needs, he also expands steam power to ensure ample energy for his roboports and upcoming plans, especially during the nights when solar power isn’t available to save on coal usage.

Swag Plays Banished: S2 E21 | A Place to Worship & Iron Needed!

In this episode, Otterview finally builds the chapel after completing the second new stone house. Swag apologizes for his voice being a bit off today as he’s still recovering from an illness. Due to a shortage of iron, most other construction projects come to a halt, while a few roadworks near the new fishing docks are laid out, leaving room for a row of homes for future merchants and/or fishers. Come and see how Otterview continues to thrive in the wilderness!

Creative Engineering E14: Functional Storage & Auto Rice and Sugar Cane Farm (Create Mod)

In this episode, Swag demonstrates how to increase your storage using Functional Storage. He then builds an automated sugar cane and rice farm to gather rice, straw, and sugar cane for future projects. Swag also mentions his plan to AFK later to collect the straw needed for organic compost, which will be used in the next episode’s tree farm build.

Swag Plays Banished S2 E20 | New Hospital, New Housing, and Tragic Loss

In this episode of Banished, our town of Otterview achieves a major milestone by stockpiling enough wood to begin construction on the hospital. Additionally, one of the stone houses is built while materials for another are delivered. Swag also greenlights work on the new trading dock while the old one awaits demolition. However, tragedy strikes as one of our hardworking citizens succumbs to starvation. Who was the unfortunate soul? Watch to find out!

Creative Engineering E13: Sorting & Processing with the Create Mod

In this episode, Swag demonstrates how to process the results of gravel and sand sifters, including sorting crushed metals and processing them into ingots using Create. Stay tuned till the end as Swag previews how to upgrade the storage system from a double chest to a drawer system in the next episode. Watch now and discover something new!

Swag Plays Factorio S2 E27: Automating for Robotic Assistance: More Automation!

In this episode, Swag semi-automates the production of electric engines and flying robot frames, crucial components for advancing the factory. To ensure a steady supply, he sets up an additional factory to produce engines, as the original factory’s output is entirely consumed by blue science production. Swag also boosts coal power production and demonstrates how to create a blueprint for future automated solar generation stations. Watch the full thrilling episode to see all this and more!