Creative Engineering E14: Functional Storage & Auto Rice and Sugar Cane Farm (Create Mod)

In this episode, Swag demonstrates how to increase your storage using Functional Storage. He then builds an automated sugar cane and rice farm to gather rice, straw, and sugar cane for future projects. Swag also mentions his plan to AFK later to collect the straw needed for organic compost, which will be used in the next episode’s tree farm build.

Creative Engineering E13: Sorting & Processing with the Create Mod

In this episode, Swag demonstrates how to process the results of gravel and sand sifters, including sorting crushed metals and processing them into ingots using Create. Stay tuned till the end as Swag previews how to upgrade the storage system from a double chest to a drawer system in the next episode. Watch now and discover something new!

Creative Engineering E11: Kelp Automation Begins!

In this episode, join me as I dive into the world of kelp farming automation! 🌊 Discover the secrets of starting an efficient kelp farm in my modpack. ⛏️

Due to time constraints, I didn’t get to process the kelp yet. But don’t worry—stay tuned for the next episode where I’ll complete the factory and kickstart the processing line! ⏳ After some AFK time to collect more kelp, I’ll be ready to roll.

Become a member today to get notified when the next episode drops! 🎬🔔

Creative Engineering E10: Mastering Pedestals and Easy Villagers Setup!

In this exciting episode, Swag demonstrates how to harness the power of Pedestals to generate additional resources. He also provides a step-by-step guide on using Easy Villagers to cultivate four essential vanilla crops: carrots, potatoes, beetroot, and wheat. Additionally, Swag walks you through setting up the breeder and incubator to produce jobless, non-nitwit villagers, ready to be put to work.

Creative Engineering Episode 9: Transforming Sifting with Create Sifters: A Game Changer!

In this episode, Swag takes you on an exciting journey through the automation of sifting with the Create Sifting mod! Discover how to extract valuable resources from gravel, sand, and soul sand effortlessly. Watch as he skillfully uses pedestals to transport materials and selects the perfect mesh to achieve optimal results. Don’t miss this game-changing tutorial!

Creative Engineering E5: Making Lava Faster

Hey everyone, and welcome to my latest Creative Engineering episode! Today, I’m going to show you how to get up to 5mb per tick of lava generation in the early game, using only bone meal, sand, and clay. I’ll also show how to make obsidian in the modpack and start building a Nether Portal.
Here’s a quick summary of what I’ll cover:

  • How to get 5mb per tick of lava generation
  • How to make obsidian in the modpack
  • How to start building a Nether Portal

I hope you enjoy this episode!

Creative Engineering E4: Preparing for Create

In today’s episode, I built a cobblestone generator, an alloy furnace, and a waterwheel power generator using the Create mod.

I started by building a cobblestone generator using iron, glass, and buckets of lava and water. This generator can produce up to 324,000 cobblestone per hour. Next, I built an alloy furnace using clay bricks and Immersive Engineering. This furnace can be used to create a variety of alloys, including brass. Finally, I built a waterwheel power generator using water and the Create mod. This generator can provide power for all of my machines.

Key Points:

  • I used the CobbleForDays mod to build a cobblestone generator.
  • I showed how to make clay bricks using dust and water.
  • I built a waterwheel power generator using the Create mod.