In this exciting episode, Swag demonstrates how to harness the power of Pedestals to generate additional resources. He also provides a step-by-step guide on using Easy Villagers to cultivate four essential vanilla crops: carrots, potatoes, beetroot, and wheat. Additionally, Swag walks you through setting up the breeder and incubator to produce jobless, non-nitwit villagers, ready to be put to work.
Tag Archives: resource production
Creative Engineering Episode 9: Transforming Sifting with Create Sifters: A Game Changer!
In this episode, Swag takes you on an exciting journey through the automation of sifting with the Create Sifting mod! Discover how to extract valuable resources from gravel, sand, and soul sand effortlessly. Watch as he skillfully uses pedestals to transport materials and selects the perfect mesh to achieve optimal results. Don’t miss this game-changing tutorial!
Swag Plays Factorio S2 E21: Improving Green Science Production
Swag ramps up his green science production and delves deeper into the tech tree in this episode of Swag Plays Factorio. As his factory grows, so does his power consumption. Get ready for a power expansion in the next episode!
Creative Engineering E3: Grinding for Iron
In today’s episode, Swag builds a super-easy iron farm with the Easy Villagers mod!
With just a few simple materials – a bucket of lava, a piece of stone, two iron ingots, and five glass panes – I created a one-block iron farm that produces iron every 5 minutes. All I had to do was pop a villager inside!
Key points:
- Used the Easy Villagers mod: This mod simplifies the process of building an iron farm.
- Built a compact iron farm: Requires minimal resources and space.
- Efficient iron production: Produces iron every 5 minutes.
Creative Engineering E2: Flint Mesh and Lava
In this episode, Swag continues his modded Minecraft flatworld survival challenge. He upgrades his mesh in the oak sieve and takes on the daunting task of generating lava from cobblestone. With limited resources and a flat world to work with, Swag faces unique challenges as he pushes the boundaries of his creative engineering.
Don’t miss this episode to see how much effort and determination it takes to achieve even the most basic goals in modded Minecraft!
Swag Plays Factorio S2 E12: Starting Oil Processing
In this episode, I automate the production of engines before starting the process of turning wood into petroleum gas and bituminous oil.
Swag Plays Factorio S2 E11: Automating Fish and Wood
In this episode, Swag upgrades some conveyor belts before he sets up automatic production of fish and wood for later processing.
Swag Plays Factorio Episode 51
In this episode, I finish electrifying my steel production, and add more iron plate production directly to my logistics network.
Swag Plays Factorio Episode 50
In this episode, I electrify my iron and copper smelters after increasing my power production due to a shortage of coal which I also deal with.
Swag Plays Factorio Episode 46
In this episode, I expand my fish oil and bioplastic production and continue to expand the logistics network.