I’ve embedded up to episode 30 of Swag Plays Factorio Season 1 right here on Swagnilla Ice! I’ll be adding more next weekend, and potentially Monday or Tuesday. Just a heads-up that my work shifts (and ability to update) then are entirely dependent on good weather keeping the roads clear for our backfill trucks. I’m taking a break from embedding for today to prevent burnout, but if the road conditions aren’t good enough, I can then work to embed more videos here, so you won’t have to go look for them on YouTube.
In this episode, I start setting up the logistics network so that items will be able to be moved around to where they are needed without belts.

In this episode, I reroute the iron ore from the train station to before the first splitter to ensure the factory will have a more steady supply, as I had forgotten that steel also needs iron ore to be processed first.

In this episode, I finish off the new science packs autocrafting, but decide to deliver them manually until my logistics network gets established.

In this episode, I automate processing units, the last ingredient needed for the newest science pack, and then try to figure out how I’m going to deliver the science packs to my lab area.

In this episode, I mainly focused around replacing the slower belts and tunnels with faster ones to speed up production of various resources.

In this episode, I create the first iron ore train, and setup the loading and unloading of it, as well as the remote mining location with all the infrastructure required.

In this episode, I finish setting up the railroad tracks and set out the first two stations on this line.

In this episode, I start laying down the tracks to connect my new iron ore mining area with the factory, but run short of tracks.

In this episode, I explore the map looking for more resources for the factory as I am still running short on iron.
