In this episode of Swag Plays Banished, the community makes a significant change by canceling the bridge project in favor of a tunnel that is closer to town. This strategic move is expected to expedite construction. Additionally, a new stockpile is established near the tunnel site for resource management, but some citizens make a puzzling decision by storing firewood there instead of in the town center stockpiles. What were they thinking? Watch the entire episode to see all the twists and turns!
Tag Archives: gaming
Swag Plays Factorio S2 E44: Boosting Efficiency with Steel and Coal Upgrades
In this episode, I’m on a mission to boost my factory’s efficiency! I’ve added more steel smelting capacity, increased the number of miners at my coal patch, and installed upgrade modules for speed, efficiency, and production. See how these improvements have transformed my factory and find out what’s next on my agenda. Watch to discover the results and my plans for the future!
Swag Plays Factorio S2 E43: Mastering Factory Efficiency
In this episode of Swag Plays Factorio, I continue to look for ways to improve the efficiency of my factory as I wait for more research to be done in my quest to launch a rocket. From making purple science production more efficient to adding a second way of producing plastic bars, I aim to improve efficiency across the board! How efficient can I get? Stay tuned to find out!
Gradually Embedding My YouTube Content Here
I’I’m excited to announce that I’m gradually embedding my YouTube content here for everyone to enjoy, and you don’t need to be a member to watch any of it (at least for now). I’ve planned out a schedule to make this process smooth and engaging for you all.
Here’s what you can expect:
- Daily Episodes: I’ll be embedding five episodes per day.
- Current Series: I’ll start by finishing the embedding of Swag’s Mini Peaceful Pack, as that series is already halfway done.
- Classic Seasons: After that, I’ll move on to the first seasons of Banished and Factorio.
- Current Seasons: Once those are caught up, I’ll start adding new episodes as I post them to YouTube.
- Creative Engineering: Following that, I’ll embed the first season of Creative Engineering, which currently has 24 episodes. After that, I’ll resume work on that series.
- Special Releases: I might also release Creative Engineering as a beta modpack for my Full Members and VIP Members. If I do, I’ll start releasing world downloads for them every twenty-fifth episode. However, I don’t anticipate this series reaching one hundred episodes.
- Other Series: After Creative Engineering is embedded here, I’ll work to embed the rest of my content from oldest to youngest, including my tech series, Swag’s Computers.
I hope this update convinces you to join our community and enjoy not only the embedded content but also our awesome forums and podcast, in addition to these blog posts. Stay tuned for more exciting updates!
Swag Plays Banished S2 E36 | Winter Survival & Bridge Dilemma
In this episode of Swag Plays Banished, the citizens of Otterview face another challenging winter. The decision to not trade with the merchant who offered them sheep, which they already had in abundance, proves to be a strategic move. However, the northern bridge remains unfinished, raising questions about whether it will be completed in time. As the episode nears its end, food supplies dip below safe levels, but with harvest season approaching, there’s hope on the horizon. Stay tuned to see how the villagers navigate these challenges!
Don’t expect a Minecraft video…
Aside
I hate to be the bearer of bad news, but if you are expecting a Minecraft video to be published on my YouTube channel tomorrow, please discard that idea. Due to how long an episode takes to create and how much work outside my home I am currently doing to pay my bills, I do not have the time nor the energy to record one. I’m so tired that I’m not even working on my private work in the evenings, like I do when I don’t get steady work.
If you really wish to see episodes at a more steady pace, consider supporting me. If I had a steady income to pay my bills and buy groceries, I could focus more on creating content and less on the need to earn money to pay bills every month.
Swag Plays Factorio S2 E42: Doubling Purple Science Production!
In this Factorio episode, Swag waits on research and doubles his purple science production. He also realizes he forgot to install upgrade modules in the factories – a fix for next time!
Swag Plays Banished S2 E35 | Big Announcement, Strategic Builds & New Woodcutter
Join Swag in this episode of Swag Plays Banished as he begins with an exciting announcement! Watch as he directs the citizens of Otterview to resume construction on three new homes, strategically assigns workers, and pushes for higher priority on the vital northern bridge project. A second woodcutter is built and assigned, but we’ll have to wait until the next episode to find out if it’s enough to keep the town warm through the rest of winter!
Creative Engineering E27: Automating the Sawmill!
In this Creative Engineering episode focusing on the Minecraft Create Mod, I tackle a massive automation project: setting up my very own sawmill! Watch me build intricate processing lines and storage systems, ensuring a constant supply of essential resources. I’ll show you how I automate everything from making bamboo blocks and oak planks to efficiently stripping raw bamboo, oak, and jungle logs. This powerful new setup is crucial for expanding my Steampunk/Industrial base. Got ideas for my next big factory or automation project? Drop your tips and suggestions in the comments below – I’d love to consider them!
Swag Plays Factorio S2 E41: Major OVERHAUL & Channel SHAKE UP!
Swag isn’t just waiting around for research—he’s taking efficiency to the next level! Watch as he completely reorganizes the factory, slashing unnecessary labs, relocating idle miners, and upgrading machines for maximum output. But that’s not the only big news: stick around for an important announcement about future Factorio episodes that you won’t want to miss! Tune in to see how the factory evolves and what’s changing next.