Swag Plays Factorio S2 E51: Power Up, Efficiency Boost, and the Train Dilemma

In this episode of Swag Plays Factorio, I ramp up my solar power network by adding more solar cells and accumulators. I also optimize a couple of chemical plants for better efficiency. To ensure I have enough resources for the rocket launch, I check my inventory and plan a route to the nearest copper field. But here’s the twist: I need an electric train, so I have to rejigger my research queue. However, I leave the rocket silo research where it is—my top priority is to win the game ASAP. Will this decision to prioritize the rocket silo over an electric train be my undoing, or is it the key to my victory? Stay tuned to find out!

🌞 Solar power upgrade
🏭 Chemical plant optimization
🚂 Electric train plans
🚀 Rocket launch preparations

What do you think? Will my decision to prioritize the rocket silo be my undoing, or will it be the key to my victory? Share your thoughts in the comments below!

Swag Plays Factorio S2 E50: Small Tweaks, Big Gains

In this fiftieth episode of Swag Plays Factorio Season 2, I dive into making small but impactful improvements to the factory. I enhance the efficiency of my new sulfur line, reduce the power consumption of my northern biodomes, and set up a second small solar array to boost power generation and storage. Additionally, I add a new research project to the queue and ponder the risks and rewards of building railways for resource transportation. Join me as I continue to optimize and expand my Factorio factory!

Swag Plays Factorio S2 E24: Boosting Efficiency and Power Storage!

In this episode of Factorio, Swag takes efficiency to the next level by adding modules that slash power consumption. He also sets up a solar panel array complete with accumulators to store the excess energy produced. The research process hits a snag as Swag has to manually transport blue science packs, leaving him eagerly anticipating the day when robots can take over the delivery service.