Swag Plays Factorio S2 E53: The End of the Line

The final episode of Swag Plays Factorio Season 2 is here, and it’s time to admit defeat. Trains have once again gotten the better of me, and it’s a story you won’t want to miss. Come join me for the season finale, and then we can all start looking forward to Season 3 together!

Swag Plays Factorio S2 E52: Radical Changes to Ensure Trains Get Rolling

In this Swag Plays Factorio episode, I spend most of the time waiting for research to complete and chatting. Towards the end, I decide to tackle the railway, radically altering my research queue to get started. I even begin laying track for my first line but run out of time. Will this railway work, and will I avoid a death by train? Keep watching to find out!

Swag Plays Factorio S2 E51: Power Up, Efficiency Boost, and the Train Dilemma

In this episode of Swag Plays Factorio, I ramp up my solar power network by adding more solar cells and accumulators. I also optimize a couple of chemical plants for better efficiency. To ensure I have enough resources for the rocket launch, I check my inventory and plan a route to the nearest copper field. But here’s the twist: I need an electric train, so I have to rejigger my research queue. However, I leave the rocket silo research where it is—my top priority is to win the game ASAP. Will this decision to prioritize the rocket silo over an electric train be my undoing, or is it the key to my victory? Stay tuned to find out!

🌞 Solar power upgrade
🏭 Chemical plant optimization
🚂 Electric train plans
🚀 Rocket launch preparations

What do you think? Will my decision to prioritize the rocket silo be my undoing, or will it be the key to my victory? Share your thoughts in the comments below!