In this fiftieth episode of Swag Plays Factorio Season 2, I dive into making small but impactful improvements to the factory. I enhance the efficiency of my new sulfur line, reduce the power consumption of my northern biodomes, and set up a second small solar array to boost power generation and storage. Additionally, I add a new research project to the queue and ponder the risks and rewards of building railways for resource transportation. Join me as I continue to optimize and expand my Factorio factory!
Tag Archives: trains
Swag Plays Factorio Episode 57
This is the final episode of the series. Find out what happened (by watching the video) to end the series!
Swag Plays Factorio Episode 43
In this episode, I finish off the new science packs autocrafting, but decide to deliver them manually until my logistics network gets established. I also ensure my iron ore train is working and that enough iron ore will be flowing from it and my first mining area to my factory area.
Swag Plays Factorio Episode 40
In this episode, I create the first iron ore train, and setup the loading and unloading of it, as well as the remote mining location with all the infrastructure required. I also make an announcement at the end and ask for your feedback about an idea I’ve had for those who financially support the channel.
Swag Plays Factorio Episode 34
In this episode, I add more miners to the copper ore field to expand copper production and start setting up the train to take lubricant to the other side of the factory.