In this episode, I automate processing units, the last ingredient needed for the newest science pack, and then try to figure out how I’m going to deliver the science packs to my lab area.
Swag Plays Factorio Episode 42


In this episode, I automate processing units, the last ingredient needed for the newest science pack, and then try to figure out how I’m going to deliver the science packs to my lab area.

In this episode, I mainly focused around replacing the slower belts and tunnels with faster ones to speed up production of various resources.

In this episode, I create the first iron ore train, and setup the loading and unloading of it, as well as the remote mining location with all the infrastructure required. I also make an announcement at the end and ask for your feedback about an idea I’ve had for those who financially support the channel.

In this episode, I finish setting up the railroad tracks and set out the first two stations on this line.

In this episode, I start laying down the tracks to connect my new iron ore mining area with the factory, but run short of tracks.

In this episode, I explore the map looking for more resources for the factory as I am still running short on iron.

In this episode, I add two new factories and deal with an iron shortage (again!).

In this episode, I find another use for the petroleum gas so I can allow more lubricant to be produced and set up electric engine production.

In this episode, I add more miners to the copper ore field to expand copper production and start setting up the train to take lubricant to the other side of the factory.

In this episode, I play the tutorials which help me learn about train stations and signals. I run out of time before I can do anything else, but I can say that I learned new things!