Creative Engineering E26: Revolutionizing Villager Life & Factory Flow!

Swag updates his subscriber count sign (thanks for all the support!) and revamps his villager trading setup. Then, he begins moving from Refined Storage detectors to Create’s threshold switches and wireless links for better factory control. Tune in to see the reasoning behind these changes and what’s coming next!

Creative Engineering E27: Automating the Sawmill!

In this Creative Engineering episode focusing on the Minecraft Create Mod, I tackle a massive automation project: setting up my very own sawmill! Watch me build intricate processing lines and storage systems, ensuring a constant supply of essential resources. I’ll show you how I automate everything from making bamboo blocks and oak planks to efficiently stripping raw bamboo, oak, and jungle logs. This powerful new setup is crucial for expanding my Steampunk/Industrial base. Got ideas for my next big factory or automation project? Drop your tips and suggestions in the comments below – I’d love to consider them!

Creative Engineering E28: Learning Integrated Dynamics From Scratch

What happens when I decide to replace a core system in my world? After celebrating our latest subscriber milestone and adding our community site members to the sign, I make a huge decision. I’m taking out Refined Storage and learning Integrated Dynamics from the ground up, following the tutorial books. Will I be able to build a new system that works just as well? Watch to see my progress and how a new automation system takes shape.

Creative Engineering E29: Importing and Exporting with Integrated Dynamics

Welcome to another episode of Creative Engineering! Having just updated the signs for my members and subscribers, I’m back to building the network with Integrated Dynamics. I’ll demonstrate how the importing and exporting features work, all while bypassing the in-game tutorials. My aim is to have all the cables attached to the machines and storage units before the next episode so the network will be ready for the Integrated Dynamics displays. Stay tuned to see if I can survive and thrive in this flat-world challenge!

Creative Engineering E30: Terminals and Automated Glass & Charcoal

In this new episode of Creative Engineering, Swag updates the YouTube subscriber count to thank you for your support, then dives into creating the terminals you need to control your Integrated Dynamics network. After that, he begins setting up glass and charcoal lines for a new factory that will eventually automate menril shards and menril glass.

Thanks for all your support! As a thank you to our Full Members (and above), you can download a world save and the beta version of this modpack to help find bugs and test it out!

Don’t forget! You must activate your account within 7 days, or it will be deleted. Check your email (and your Junk folder!) for a message from the domain @swagnillaice.com.

Creative Engineering E32: Automating Firework Shows with Create!

I’m so excited to share this episode with you all, because we just hit 100 subscribers on YouTube! Thank you from the bottom of my heart for subscribing. To celebrate, I’ll walk you through how I set up an automated firework launcher and upgraded my storage limits in Functional Storage. The next few episodes will be all about automating the materials for these firework rockets, so be sure to tune in!

Creative Engineering E33: My New Mob Farm!

Welcome back to Creative Engineering! In this episode, I’ll walk you through how to use Easy Mob Farms to collect mob drops quickly and easily. I’ll also share some of my favorite tips for improving your designs and making them even more efficient. By the time this is done, we’ll have a fully functional building, which I’ll show off in the next episode. Don’t miss out, because our next project is building a paper factory for crafting tons of firework rockets!

Creative Engineering E34: Automatic Paper and Sugar On Demand!

In this week’s episode of Creative Engineering, I’ll start with an update on the subscriber sign (we’re a little lower this time, but that’s okay!). Then, we’ll get started on our new on-demand factory using Integrated Dynamics and Create to automate paper and sugar production. At the end, I’ll give you a sneak peek at what’s coming next: finishing this factory to get it fully operational!

Creative Engineering E35: Automating All the Dyes

In this episode of Creative Engineering, I show you how to automate dye production using Create, Integrated Dynamics, and Functional Storage. I’ll also be finishing the other factories I’ve been building over the past four episodes off-camera, so they’ll be ready for our next video!

Creative Engineering E36: This Machine Turns Logs into Diamonds (in this Modpack!)

In this installment of my Creative Engineering series, discover a cool trick using the Create mod in my modpack: a machine that turns logs into diamonds! I’ll walk you through the entire process, and at the end of the video, I’ll share some special rewards that supporting members of Swagnilla Ice will unlock once we reach a certain number!