In this episode, I finish off the new science packs autocrafting, but decide to deliver them manually until my logistics network gets established. I also ensure my iron ore train is working and that enough iron ore will be flowing from it and my first mining area to my factory area.
Tag Archives: automation
Swag Plays Factorio Episode 42
In this episode, I automate processing units, the last ingredient needed for the newest science pack, and then try to figure out how I’m going to deliver the science packs to my lab area.
Swag Plays Factorio Episode 40
In this episode, I create the first iron ore train, and setup the loading and unloading of it, as well as the remote mining location with all the infrastructure required. I also make an announcement at the end and ask for your feedback about an idea I’ve had for those who financially support the channel.
Swag Plays Factorio Episode 36
In this episode, I add two new factories and deal with an iron shortage (again!).
Swag Plays Factorio Episode 35
In this episode, I find another use for the petroleum gas so I can allow more lubricant to be produced and set up electric engine production.
Swag Plays Factorio Episode 34
In this episode, I add more miners to the copper ore field to expand copper production and start setting up the train to take lubricant to the other side of the factory.
Swag Plays Factorio Episode 32
In this episode, I start setting up a railway to transport lubricant to the other side of the factory, where I can use it to make electric engines and other items.
Swag Plays Factorio Episode 31
In this episode, I expand basic circuit production, and change how copper coils are on the line to increase production of all circuits.
Swag Plays Factorio Episode 30
In this episode, I expand the advanced circuit production, fix an iron shortage, and consider expanding basic circuit production as well.
Swag Plays Factorio Episode 29
In this episode, I focus on getting production research packs automated and run into a shortfall of advanced circuits.