Swag Plays Factorio Episode 50
In this episode, I electrify my iron and copper smelters after increasing my power production due to a shortage of coal which I also deal with.
In this episode, I electrify my iron and copper smelters after increasing my power production due to a shortage of coal which I also deal with.
In this episode, I find out I need military science packs to get to my end goal of launching a rocket, so after doing the necessary research that I had neglected up to this point, I set up the automation of the production of said research packs.
In this longer than normal episode, I finish the logistics network research, get it setup, and get a new achievement!
In this episode, I continue to improve the factory with upgrades while waiting for the logistics research to be completed.
In this episode, I expand my fish oil and bioplastic production and continue to expand the logistics network.
In this episode, I start setting up the logistics network so that items will be able to be moved around to where they are needed without belts.
In this episode, I reroute the iron ore from the train station to before the first splitter to ensure the factory will have a more steady supply, as I had forgotten that steel also needs iron ore to be processed first.
In this episode, I finish off the new science packs autocrafting, but decide to deliver them manually until my logistics network gets established.
In this episode, I automate processing units, the last ingredient needed for the newest science pack, and then try to figure out how I’m going to deliver the science packs to my lab area.
In this episode, I mainly focused around replacing the slower belts and tunnels with faster ones to speed up production of various resources.