
In this episode of Swag Plays Banished, the citizens of Otterview work hard to expand their village, building three new houses to shelter their growing community.

In this episode of Swag Plays Banished, the citizens of Otterview work hard to expand their village, building three new houses to shelter their growing community.

In this episode, Swag dives into the Create mod to demonstrate how to automate andesite alloy production.

In today’s episode, I focused on boosting yellow science production to tackle the 500 needed for logistics research.

In this episode of Swag Plays Banished, we journey through the seasons until late fall.

In this episode, Swag first automates stone bricks and explains how the detector from Refined Storage works with the clutch to control production.

In this extra-long episode, Swag dives into preparing his logistics system for robots!

In this episode, tragedy strikes Otterview as some settlers succumb to the harsh winter, battling starvation and the bitter cold.

In this episode, Swag takes a deep dive into Refined Storage, starting with the creation of a Crafting Grid and a Pattern Grid.

In this episode, Swag gears up for advanced circuit production by creating an area to produce more complex circuits and sulfuric acid鈥攌ey components for crafting the new circuit type.

In this episode, the citizens of Otterview complete the new trading dock and hunting lodge, but with no one to staff the latter, challenges arise.

In this episode, Swag trades with villagers to gather the 81 emeralds needed to craft 9 emerald blocks for a Creative Controller from Refined Storage.

In this episode, Swag streamlines his research to fast-track the logistics network, setting the stage for full factory automation.