Swag Plays Factorio S2 E5: More Copper Required
Building on last episode’s green science automation, we tackle belt and steel production in this episode. With research progressing steadily, we optimize our factory layout.
Building on last episode’s green science automation, we tackle belt and steel production in this episode. With research progressing steadily, we optimize our factory layout.
It’s time to expand our Factorio empire! In this episode, we tackle copper processing, boost iron production, and dive into gear automation.
Watch as I streamline my factory by completing the iron and copper ore processing areas. Discover new challenges and optimizations in this episode of Swag Plays Factorio Season 2!
In this episode, I finish getting the power automated, and start switching to electric miners. I also start research and planning out my iron processing area.
In this inaugural episode of the second season of this series, I start a new world and start working my way towards building a beginner base.
In this final episode, I decide to end the series as we are down to just one family and no way to get more. This settlement is doomed!
More people die from hunger this episode. Can I turn it around or is this community due to die out (and I lose the game) due to hunger?
In this episode, things go from bad to worse as hunger continues to claim more citizens. Is there anything we can do to fix this or is our colony due to die out?
In this episode, I reduce the removal orders to speed up work as our farmers help clear stuff out during the winter months. Progress is made in our three active construction sites, and the second…
In this episode, hunger hits the colony. See what happens and who dies to it, besides everything else that happens!